The Old Sewer dungeon might be considered a Glitch-themed dungeon, despite the lack of any Glitch NPCs or Glitch decor in it (and its apparent higher technology level). Less-than-friendly castles lean a little more "industrial" in feel, with copper pipes running everywhere. The castles are huge affairs, and hidden rooms are a common feature. Villages are simple wood, brick and thatch homes protected by stone mini-fortresses. Glitch structures heavily favor heavy stones. They are most likely to appear on Volcanic planets over any other type. Glitch villages and dungeons can be found on all planet types that can have surface-level full-sized dungeons except for Lush (aka "starter") planets. These sets can also be crafted at the Spinning Wheel and Sewing Machine. These four sets are also used to clothe randomly-generated Glitch NPC villagers. These items have no defensive capabilities whatsoever.
While race-specific crafted items can be traded between characters of different races and used freely, there is currently no mechanism to allow a character to craft other races' unique items, or obtain a different Ship (and Ship Pet) in any capacity, without modding the game.Ī Glitch player has four sets of race-specific Starter Clothing to choose from in the Character Creator, plus the standard-issue Protectorate T-Shirt and Protectorate Vest.
The Glitch equipment starts at knights in armor and gets more fantasy-nights-in-armor as its strength increases, though their stats are the same for all other race's equipment at the same Tier.Ĭrafted weapons are the same for all races, save for the pistol-packing Novakid. unlike the similarly-themed All-Seeing Crusaders, who patrol ruins in Eyepatches across the galaxy and attack anyone within sight.Īs with the other player races, Glitch characters are given a set of uniquely-styled Armors, their own Ship type (with included Pet), and two unique Mech bodies.
Less virtuous are the battle-hungry All-Seeing Knights, who at least have a code of honor and will fight for those who offer them shelter. The Rainbow Rogues don brilliantly-colored and sparkly capes and cowls, bringing blinding justice wherever they travel. Though most Glitch stay in their villages and castles, a few Glitch splinter groups have formed and spread across the cosmos. These "Outcasts" still retain many of the same psychological quirks of their race despite this awareness, but their sudden yearning to be more than what they were leads them to travel the stars and find their own purpose. These individuals are pitied yet shunned, as this self-determination is considered a flaw, detrimental to the smooth operation of the Glitch way of life.
It is not common, but sometimes a Glitch will break free of their coding "blind spots", and become truly self-aware. Not all Glitch stay within their programming, however. This process takes several building sessions over the course of weeks, and is performed in private. The "parents" choose parts for their "offspring", then enter a trance-like state where the two assemble the new Glitch silently and with a speed and skill not shown in everyday Glitch activities. Glitch do die and do procreate, though the latter is decidedly not the same process as it is with biological life-forms.
As their "faces" are not built to convey expression, Glitch preface their speech with a single-word statement of emotion or intent to make sure their meaning is clear. Even their "medicine" is meant to simulate organic cures and healing, despite them not physically needing the processes to work this way. They have to eat to draw power, using the released methane from digestion as fuel rather than the actual foodstuffs themselves. Glitch knights are not constructed any hardier than a mere automato farmer, so warriors don bulky steel armor and carry old-fashioned melee weapons, and sometimes simple bows. The Glitch themselves look like something constructed in the dark ages, their simplistic exteriors belying the stunningly enhanced programming that keeps them running.
Just how long the Glitch have been locked in this state is unknown empires have risen and fallen, and the citizenry just keeps trundling on at their assigned tasks year after year, content in their work, and letting the universe pass them by. Built by an unknown race eons ago to simulate organic life and society, something went wrong and the Glitch got caught in an unending loop where they would not advance past the "stone castles and agrarian villages" stage. The Glitch are one of the seven playable races in Starbound, and one of the six races entrusted with an Ancient artifact.ĭespite being incredibly advanced robots, Glitch society is quite literally medieval.